A little golem buddy – one of several, actually – I whipped up as a potential game character. As a “base model”, he’s supposed to look rather simple and hastily made (the design itself! Any hasty drawing is on me), and I later added the halo and cross once I realized how it pulls double duty with the screw motif.

There’s also a Second Doll, Eve, who was essentially a flipped version of Adam – big, spindly legs and small arms, with a wider base, evocative of “hips” as opposed to Adam’s “shoulders”. (It’s also just because I could use the same design twice.)

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